critical resource. If the codeline is unavailable, it represents a "network outage" and critical block/bottleneck of the flow of value through the system. This relates to the above as follows:
- Throughput of the codeline is the [average] number of change "transactions" per unit of time. In this case we'll use hours or days. So the number of change-tasks committed per day or per hour is the throughput (note that the "value" associated with each change is not part of the equation, just the rate at which changes flow through the system).
- Process Batch-size is all the changes made for a single change-task to "commit" and ...
- Transfer Batch-size would be the number of change-tasks we allow to be queued-up (submitted) prior to integrating (merging, building & testing) the result. Note that if we target only one change-task per integration attempt, then we are basically attempting single-piece flow.
- Processing-time is average duration of a development-task from the time it begins up until it is ready-to-commit. And ..
- Transfer-time is the time it takes to transfer (merge) and then verify (build & test) the result. We could also call this the overall integration time (or the integration-request cycle-time)
- Takt time in this case would regard the development as the "customers" and would be the [average] number of changes the team can complete during a given day/hour if they didn't have to wait-around for someone else's changes to be committed.
- System outage would occur if the codeline/build is broken. It could also be unavailable for other reasons, like if corresponding network or hardware of version-control tool was "down", but for now let's just assume that outages are due to failure of the codeline to build and/or pass its tests (we can call these "breakages" rather than "outages")
- MTTR (Mean-time to repair) is the average time to fix codeline "breakage," and ...
- MTBF (Mean-time before failure) is the average time between "breakages" of the codeline
Note that if full builds (rather than incremental builds) are used for verifying commits, then build-time is independent of the number of changes. Also note that it might be useful to capture the [average] number of people blocked by a "breakage," as well as the number of people recruited (and total effort expended) to fix it. That will helps us determine the severity (cost) of the breakage, and whether or not we're better off trying to have the whole team try to fix it, or just one person (ostensibly the person who broke it), or somewhere in between (maybe just the set of folks who are blocked).
Nested Synchronization and Harmonic Cadences
Lean "guru" Don Reinertsen (author of Managing the Design Factory ), has written about using nested synchronization with harmonic cadences :
"The practical economics of different processes may demand different batch sizes and different cadences. Whenever we operate coupled processes using different cadences it is best to synchronize these cadences as harmonic multiples of the slowest cadence. You can see this if you consider how you would synchronize the arrival of frequent commuter flights with less frequent long haul flights at an airline hub. "
In their latest book Implementing Lean Software Development: From Concept to Cash , Mary and Tom Poppendieck advise using continuous integration (with test-driven development) and nested synchronization instead of infrequent, big-bang integration. Both this and Reinertsen's statement above apply directly to Agile CM environments and how we might measure key indicators related to these factors:
- Harmonic cadences address nested synchronization of integration/build frequencies, both in the case of
- different types of builds (private build, integration build, release build), and ...
- different








