programming

Articles

Always Read the Label: Getting the Most from Your Tools

It is possible to find a new, innovative use for a tool, but it’s much more likely that you’ll do better using the tool in the way its creators intended. And whenever you reach for a tool, check that it’s actually going to help solve the challenge you’re facing. This article explains why first and foremost, conversation is more important than a shiny new tool.

Seb Rose's picture Seb Rose
Top Twelve Myths of Agile Development

When it comes to agile development, Allan Kelly has noticed a lot of misinformation is being passed off as fact. In this article, Allan takes a closer look at twelve of the most common agile myths he has encountered while training new agile teams.

Allan Kelly's picture Allan Kelly
Pair Programming in the Clink

In this personal experience story, Daryl Kulak relates the day he spent behind bars. He was there to participate in a program that pairs prisoners with software developers “from the outside” to explore the art and science of agile software development. “It’s like a code retreat,” Kulak notes, “except it’s inside a prison.”

Daryl  Kulak's picture Daryl Kulak
Feature Injection: Part Two

The tag-line for Feature Injection is "As we pull value from a system, we inject features." So before we can start, we need to identify the business value. But how do we do that? This edition also expands on the 20/20 vision conference concept.

Mocks and Making Tests Easier to Read

There has been a lot of recent discussion on Twitter about the use of mocking frameworks and writing readable tests. Here is a roundup of some of the recent blogs on the subject.

Making Tests More Readable

Daniel Wellman's picture Daniel Wellman
Learning from Reading (and Rewriting) the Tests

Automated unit tests verify that a component is working as expected.  They also serve as a way to understand how code works, though this doesn't always happen by reading tests.  Sometimes understanding comes from tweaking the tests to observe new failures, or rewriting the tests themselves. 

Daniel Wellman's picture Daniel Wellman
Ping-Pong Programming: Enhance Your TDD and Pair Programming Practices

Team player Dave Hoover wants to share a software development practice he enjoys. It emerged from the practices of extreme programming as a competitive yet simultaneously collaborative practice. Dave has found that this practice promotes the flow of knowledge between software developers better than any other practice he has experienced. As you might have guessed from the title of this week's column, this practice is called ping-pong programming, or P3 for short.

Dave Hoover's picture Dave Hoover
Code Craft: Tame the Name

All code is not created equal. Learn from a master of the craft how to spot bad code and mold it into good. In the first iteration of this regular column, learn why selecting names for classes, methods, and variables is an art you'll want to perfect.

Mike Clark's picture Mike Clark

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