Hans Buwalda's experience covers being a developer, manager, and principal consultant for companies and organizations worldwide. In this interview, Hans talks about using keywords effectively, tests that have too many details, and the changing testing industry.
Josh Michaels is an independent software developer who makes apps for the iPad, iPhone, and Mac under the company name Jetson Creative. In this interview, Josh discusses mobile development, testing aggressively, and keeping users happy.
With twenty years of commercial software development and testing experience, Regg Struyk has developed for several software testing tools including test integrity, iTest, and Polarion QA. Regg is continually analyzing testing trends and their potential impact on software testing.
Joe Justice is a consultant at Scrum Inc. and inventor of the Extreme Manufacturing project management method. He also is the founder of Team WIKISPEED, an all-Scrum volunteer-based, "green” automotive prototyping company.
Cory Foy uses more than a decade of experience with agile and lean development to help developers create cleaner code, and also be able to know—or "hear"—when their code is unhappy. In this interview, Cory shows why constantly learning and evolving your language skills is so important.
Jeff "Cheezy" Morgan informed us in this interview that collaboration is king, and we should end the separation of development and testing, while putting everything under a single development umbrella. Jeff also looks beyond the benefits of collaboration and TDD and takes some stabs at the future.
Nate Oster is giving two sessions at the upcoming STARCANADA 2013 that deal with empowering developers and testers through acceptance test-driven development. Oster's experience as an agile player-coach and working with test-first practices are detailed in this terrific interview.
Steve Berczuk speaks with Dan Wellman about the agile practice of test-driven development (TDD), including prerequisites to instituting TDD, the technical and cultural challenges to using it, and some ideal (and not-so-ideal) contexts for it.