When it comes to agile development, Allan Kelly has noticed a lot of misinformation is being passed off as fact. In this article, Allan takes a closer look at twelve of the most common agile myths he has encountered while training new agile teams.
In this personal experience story, Daryl Kulak relates the day he spent behind bars. He was there to participate in a program that pairs prisoners with software developers “from the outside” to explore the art and science of agile software development. “It’s like a code retreat,” Kulak notes, “except it’s inside a prison.”
The tag-line for Feature Injection is "As we pull value from a system, we inject features." So before we can start, we need to identify the business value. But how do we do that? This edition also expands on the 20/20 vision conference concept.
Most software needs to be "maintainable" and have high "internal quality." But what does that mean in practical terms? Code smells form a vocabulary for discussing code quality and how well suited code might be to change. The smells also provide good indications as to what to refactor and how.
Mistakes happen. It's how you respond to them that matters. Teams might react to a bug with panic and blame, leading to a quickly hacked fix and possibly more issues. Taking time to investigate and learn leverages problems into process and practice improvement and a higher quality product.
Revisiting your old code can be an enlightening experience. Pete Goodliffe encourages us to look back at our old code to see how our technique has improved, how our programming skills have progressed, and what we can learn from it.
Josh Michaels is an independent software developer who makes apps for the iPad, iPhone, and Mac under the company name Jetson Creative. In this interview, Josh discusses mobile development, testing aggressively, and keeping users happy.
Joe Justice is a consultant at Scrum Inc. and inventor of the Extreme Manufacturing project management method. He also is the founder of Team WIKISPEED, an all-Scrum volunteer-based, "green” automotive prototyping company.
"Fun" and "kindness" aren't the first things that come to mind when thinking of the mob, but in software development—they're mandatory. Woody Zuill discusses how mob programming takes a very agile and collaborative effort at delivering great software on time, and with the respect of everyone on board.
To be most effective when managing a large program, the component projects should limit their batch size, create networks of people, and report status in a way that works for the entire program. For those of you who are not quite ready for agile, Johanna Rothman explains how to use staged...
What is the best way to learn a new programming language or improve coding skills with the language you already use? Cory Foy has developed a new method for learning—and teaching—new programming languages and improving programmer expertise on their current languages.
The demand to deliver more software in less time is increasing. Give in to the pressure without thinking, and you end up facing burnout, stress, business risk, and, most likely, even more demands. Refuse, fight the good fight, and it is likely the business will replace you with someone else.
Sometime in your career as a test manager, you’ll be assigned to lead the effort for a program so large that the CEO and board of directors monitor it. These are programs that bet the organization’s future and come with a high degree of risk, visibility, pressure, and fixed deadlines.