The Latest

Setting Up Global Agile Teams[article]

There are no best practices for creating a productive, global development organization, just a few good ideas to think about and tailor around your particular objectives. Consider three universal issues every organization must grapple with to make a global agile team successful: data considerations, communications needs, and a company's agile readiness. How you handle each of these issues will vary widely, and there is no one-size-fits-all solution for every organization.

David Webb's picture David Webb
Agile Strategies for Geographically Distributed Quality Management[article]

Geographically Distributed Development (GDD) is a common strategy in the software world today. Organizations are gaining experience in developing software globally and are discovering that the competitive demand for best-in-class, high quality applications requires greater agility in quality management. Unfortunately, IT budgets are not keeping up with the staff required for quality management and the response is to accelerate quality management by leveraging global teams. This article compares and contrasts agile GDD testing strategies for affecting quality management.

Scott W. Ambler's picture Scott W. Ambler
Collaboration: It's More than Facilitated Meetings[article]

Esther Derby has noticed something lately, namely that when people write about collaboration, they discuss facilitated meetings. Well-run meetings that encourage participation and building consensus are certainly valuable, but there's more to collaboration than just well-run meetings. Esther explains that true collaboration assumes shared responsibility and shared ownership and boosts creativity and learning.

Esther Derby's picture Esther Derby
Pine Needles and Better Communication[magazine]

As a new Army Ranger, Payson acquired many hard-earned lessons. But dodging snakes and alligators while navigating a Georgia swamp one moonless night, he learned two lessons in particular that can help project managers navigate their software projects.

Payson Hall's picture Payson Hall
Taking It Personally[magazine]

Ah, the annual review. It's time to find out what your boss has planned for your career over the next twelve months. But wait, it's your career. Don't wait for your employer to direct your growth and development—take responsibility your future.

Alicia Yanik's picture Alicia Yanik
A Story About User Stories and Test-Driven Development: Into the Field[magazine]

Drawing on real events from the authors' combined experience, this story picks up where it left off in the November 2007 issue and follows a fictional team as it encounters some of the pitfalls of using test-driven development.

Gertrud Bjørnvig's picture Gertrud Bjørnvig Neil Harrison
Let Your Values be Your Guide[magazine]

A company expresses its values through its mission statement, but an individual expresses his values through his actions. What happens if these values don’t mesh? Discover ways to examine the values that drive behavior in your organization and bring them to the forefront of discussion to guide you down the career path that is right for you.

Michele Sliger's picture Michele Sliger
Man and Machine: Combine the Human Mind with Test Automation Tools[magazine]

Instead of viewing software test automation as an effort to replace manual tests think of it as a means to extend the abilities of the tester. Combining the power of the human mind with automation tools helps fuel observation and discovery and provides a different perspective of the software under test.

Jonathan Kohl's picture Jonathan Kohl
The Full Meal Deal[magazine]

A good working relationship with your human resources department can help you simplify your recruitment process. Learn to work together to find the candidates who are best suited for the position rather than relying on the "skill-list shotgun."

Patrick Bailey's picture Patrick Bailey
What Counts?[magazine]

In the testing business, we are infected with counting disease–we count test cases, requirements, lines of code, and bugs. But all this counting is an endemic means of deception in the testing business. How do we know what numbers are truly meaningful?

Michael Bolton's picture Michael Bolton
Tools for Our Time[magazine]

Software development has really changed over the years, and programming languages have evolved along with it. Learn more about D, one of today's more interesting languages; it's a high-level, type-safe language with the efficiency of C++ and the convenience of Java.

Chuck Allison's picture Chuck Allison
Sixty Steps in the Right Direction[article]

Michele Sliger uses a simple exercise to exemplify the changes self-organized teams cause in any company, especially with the project manager. In this column, Michele explains how to conduct this exercise and how to review and use the results to improve work relationships and communication. Above all, this exercise should help your whole organization understand how everyone's knowledge of a project's initiatives and goals affects the project's success.

Michele Sliger's picture Michele Sliger
Hidden Messages[article]

A defect management system contains data such as how many defects have been raised, the priority and severity of individual defects, and even who is raising them. This information is regularly used by program and test management to guide decision making. In this article, Dan Minkin proves that an experienced test manager can gather useful information by looking at more than just the defect management system's data.

Dan Minkin's picture Dan Minkin
How Early Interface Analysis Reduces Risk[article]

Analyzing a project's interface requirements often starts late and focuses--sometimes exclusively—on creating a snazzy user interface. But failing to conduct interface analysis in a early increases the risk of project delays, overruns, and even failure. In this column, Mary Gorman makes the case for investing in interface analysis by explaining what it is and how it reduces the risk in software projects.

Mary Gorman's picture Mary Gorman
Business Case-Driven Decision Making[article]

Decision making should be approached just like a software project: You have to map out what you want and how you're going to get it. Payson Hall tells the story of a team that set out to find the perfect product—without an official plan. Learn how to avoid the mistakes they made.

Payson Hall's picture Payson Hall


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