The Latest

Is There an Assessment in the House? Diagnosing Test Process Ailments in House[magazine]

When you're not feeling well, you go to the doctor for a checkup. If your organization's test process isn't working as well as you'd like, you should give it the same treatment. Ruud Teunissen offers advice on performing an in-house test process assessment.

Ruud Teunissen's picture Ruud Teunissen
Marine Corps Maxims: Principles for Building Strong Test Teams[magazine]

The value the U.S. Marine Corps places on teamwork can improve your software development team as well. Former USMC member Sean Buck shares how correctly applying Marine Corps principles will lead the way toward better, more effective test teams.

Sean Buck's picture Sean Buck
Formality and Agility[article]

In this article, Jose Silva addresses managers involved in the maintenance of software development processes. The information provided should help readers make more conscious decisions on what and how to include agile practices in a formal software development process. The author also provides a real case example and the practical results that came from this experience.

Rock, Paper, Scissors[magazine]

The requirements process is not a linear one. In this article, Michael Bolton helps you get in the game by showing how the elements of the requirements process–reference, inference, and conference–interact and influence each other.

Michael Bolton's picture Michael Bolton
In Search of Commitment Clarity[magazine]

When planning your workload, it's easy to bite off more than you can chew. But as Michele Sliger explains in this tale of one overachiever's attempt to take on too much work, overcommitting yourself means overcommitting your team.

Michele Sliger's picture Michele Sliger
Changing the Hand You're Dealt: Better Designs Through Problem Redefinition[magazine]

Spending a little more time in design can help minimize the complexity of debugging and maximize the likelihood that the elements of a project will come together in the end. Payson Hall uses a parable and a program fragment to show how small changes to the problem can simplify the solution.

Payson Hall's picture Payson Hall
The Whole Product[article]

It's easy to split user-experience experts and software architects into different categories and still grant them equal importance; the former deals with the façade of the software while the latter deals with the workings beneath the surface. This separate, but equal attitude changed for Jeff Patton after attending a workshop in which his eyes opened to an epiphany of holism in software development. From this enlightened moment, Jeff realized a way software development could change for the better.

Jeff Patton's picture Jeff Patton
Incorporating Part-time Team Members[article]

"Part-timers just don't seem to fit in with the team," a manager complained to Esther Derby recently. "I do everything I can to impress on them the importance of teamwork and team spirit, but they just don't gel with the team. What can I do to motivate these people to fit in?" In this column, Esther Derby reveals the truth of the part-timers' mindset and what you can do to motivate this group.

Esther Derby's picture Esther Derby
Scaling Agile Development via Architecture[article]

Every system has an architecture, even systems developed using agile methodologies. Whether you attempt to define that architecture up front in detail or whether it emerges over time is up to you. My experience is that most agile teams follow a strategy somewhere between these two extremes. That strategy, combined with proving your architectural ideas as soon as possible through working code. This article summarizes a collection of strategies for addressing architectural concerns on agile projects and discusses how such strategies can be applied to scale agile methods to large development efforts.

 

Scott W. Ambler's picture Scott W. Ambler
Simple Ain't Easy: Software Design Myths and Realities[magazine]

The definition of "simple design" varies from person to person. But achieving simplicity isn't just about maintaining simple point solutions.

Brad Appleton's picture Brad Appleton
A Look at VMware[magazine]

The more complicated the system to test, the bigger the headache. Chris Meisenzahl takes a look at how you can take the pain out of testing complicated software systems with VMware’s virtualization tools—VMware Player, VMware Workstation, VMware Server, and VMware ESX Server.

Christopher J. Meisenzahl's picture Christopher J. Meisenzahl
The Best-Laid Plans[magazine]

It's a fact of life that plans change, but the proper implementation of agile and release planning can get you back on track. Just be sure to keep the communication lines open and clear throughout the process. Stacia Broderick tells the tale of a department as it works out its kinks in the best interest of its customers.

Stacia Broderick's picture Stacia Broderick
Rhetoric, Religion, and a Better Way[magazine]

With Apple's conversion to Windows-capable, Intel-based architecture as his jumping off point, Tod Golding takes a look at how we tend to view new technologies through our old perceptions. As technology evolves for the better, he explains, we too must grow out of old rhetoric.

Tod Golding's picture Tod Golding
Metrics You Can Bet On[magazine]

An old adage says that you cannot manage what you cannot measure, but Mike Cohn thinks differently. Here, he offers suggestions on when to use metrics and when you can manage without, as well as some guidelines to help you choose your metrics carefully.

Mike Cohn's picture Mike Cohn
Get in the Game: Agile Lessons from Video Game Developers[magazine]

From providing the likes of Pong boxes to a tiny, niche market to creating graphic-intensive productions that rival the income of Hollywood's box office, the video game industry has boomed in a very short period of time. Find out how agile methods helped one video game studio make the transition.

Clinton Keith's picture Clinton Keith

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