The Latest

A Detour Around Dead-end Bugs[magazine]

Show-stopping failures in Web applications are all too common. One serious but easily avoidable failure is the "dead-end" bug, where a user is left staring at a blank screen without any clue about what went wrong. Derek Sisson describes different types of "dead-end" bugs and shows how to avoid them.

Derek Sisson's picture Derek Sisson
A Cautionary Tale[magazine]

Technical Editor Brian Marick uses a fairy tale format to warn software professionals against using easy-to-acquire numbers in place of human judgment.

Brian Marick's picture Brian Marick
Software Requirements[magazine]

Brian Lawrence and Johanna Rothman recommend Software Requirements by Karl Wiegers, a "readable, practical book about gathering and managing requirements, focused on best practices."

My Next Mission (And How You Might Benefit from It)[magazine]

Technical Editor Brian Marick proposes organizing a public effort to test a real software product.

Brian Marick's picture Brian Marick
EXtreme Documentation[magazine]

The kind of collaboration that Extreme Programming engenders can benefit both publications and development. Writing, like programming, is a naturally iterative, revisionary process. Dana De Witt Luther shares what she's learned about documenting an Extreme Programming project, using iterative planning meetings and story cards.

Dana De Witt Luther's picture Dana De Witt Luther
Interesting Times[magazine]

Technical Editor Brian Lawrence offers some troubling trends he sees in the world of software development and testing, including software produced in "Web Time" and mainline business functions being moved onto Web-based systems.

Brian Lawrence's picture Brian Lawrence
When Your Manager Is No Techie[magazine]

It's a pretty good bet that at some point in your career you and your work will be managed by someone who doesn't really understand what you do. Here are some ways to close the communication gap when you have a nontechnical manager.

Alyn Wambeke's picture Alyn Wambeke
Measuring Up[magazine]

You measure because you want to make better-informed decisions. But even simple, harmless-looking measures can be dangerous. For example, they can give you a nice, clear picture of an illusion. Do you want to base your decisions on illusions? Technical Editor Brian Lawrence advises that, before you dive into measuring anything, ask yourself, "Will measuring do more harm than good?"

Brian Lawrence's picture Brian Lawrence
(Management) Process Improvement[magazine]

Few people know intuitively how to manage process, projects, and people. Like anyone else learning a new skill, new managers need training, guidance, and mentoring. And just like technical staff, experienced managers need to keep their skills current and evolve with an evolving workplace. Technical Editor Esther Derby gives advice on how to develop your management abilities.

Esther Derby's picture Esther Derby
The Wonderful World of Software[magazine]

Former STQE magazine Technical Editor Brian Lawrence shares a tale about why a commitment to quality and paying close attention to detail are critical elements in building better software. It’s all about careful planning and anticipating customer behavior. Go with Brian on a stroll through one of the oldest, best-known amusement parks to find out more.

Brian Lawrence's picture Brian Lawrence
Reference Point: The Software Project Manager's Handbook[magazine]

The Software Project Manager's Handbook is an excellent reference for the experienced or moderately experienced project managers who are looking to expand their "bag of tricks." Use this book as a reference to bone up on a specific topic, or use the case studies and questions to help you design and implement a feasible project plan.

Maureen A. O’Hara's picture Maureen A. O’Hara
How Do You Build the Right Software Right?[magazine]

Technical Editor Brian Lawrence explains his top-three list of things to do to deliver the right software right: risk-based planning, problem definition and modeling, and congruent leadership.

Brian Lawrence's picture Brian Lawrence
Making Numbers Count[magazine]

Numbers count—no two ways about it. But any numbers you include in a bug report should also include the appropriate units of measure. In an example from their experience, David Wilson and Leonidas Hepis explain the importance of using consistent terminology and units of measure.

I Think, Therefore I Prototype[magazine]

Prototypes can help you deliver the right software. Here, Technical Editor Brian Lawrence gives examples of prototypes and some guidelines for prototyping.

Brian Lawrence's picture Brian Lawrence
Welcome to Software Testing and Quality Engineering[magazine]

Technical Editor Brian Marick introduces the first issue of STQE magazine. He says the magazine "is for people who get their hands dirty, whether by writing tests, cranking out code, managing others, or--perhaps the hardest task of all--being the internal QA consultant who has no direct authority but must somehow persuade ten projects with impossible deadlines to think strategically."

Brian Marick's picture Brian Marick

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