Interviews

On Beer, Mobile Development, and Crowdsourced Testing: An Interview with Greg Avola

Greg Avola is the CTO, developer, and cofounder of Untappd, the popular social beer network. In this interview, Greg discusses fast-paced mobile development, crowdsourced testing, and new testing tools that can help you navigate many different mobile platforms.

Jonathan Vanian's picture Jonathan Vanian

Conference Presentations

From Web Developer to Hybrid App Developer
Slideshow

You or your company have a great idea for an app—and now you need to build it. So, what architecture do you use to support iOS, Android, Windows Phone 8, and future operating systems? How can you deal with all these platforms and still re-use your skills as web developer? The answer is a...

Greg Avola, Untappd
A DevOps Approach for Building 100 iOS Apps
Slideshow

Apple and IBM forged a global partnership to transform enterprise mobility, which includes delivering 100 applications built exclusively for iOS devices. There are myriad challenges involved in producing that many mobile apps quickly—and with excellent user experience and quality. The team...

Leigh Williamson, IBM
Windows Azure: Connecting the Dots for a Mobile Workforce
Slideshow

We live in a mobile bring-your-own-device kind of world with a proliferation of devices—smart phones, tablets, and UltraBooks running iOS, Android, and Windows. People are working in online and offline modes, and moving from device to device. How do you build applications that provide...

Mike Benkovich, Imagine Technologies, Inc.
Automated Acceptance Testing of iOS and Android Applications

In the fragmentation game, mobile devices have now claimed first place over the browsers. Android is scoring most of the fragmentation points for the team, but iOS isn't just standing idly by. While automated testing is a natural part of most modern software projects, it is currently not implemented on many mobile projects. Jonas Maturana Larsen and his company, LessPainful, are working to change this. Jonas introduces the BDD-framework Cucumber and shows how to use it to ease the pain of testing mobile applications across different devices, manufacturers, screen sizes, and Android versions. Drawing from his experiences working on Android projects for clients, Jonas shares war stories, highlighting some of the nasty quirks his team has encountered in Android OS.

Jonas Larsen, LessPainful

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