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Using Agile Application Lifecycle Management to Streamline Status Accounting Status accounting is following the evolution of a configuration item through its lifecycle. Using application lifecycle management along with agile helps prevent mistakes, but lets you have the minimum amount of red tape; the team achieves an acceptable velocity without being unduly burdened with too much process.
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ADC West 2015 Keynote: Lean UX: Turn User Experience Design Inside Out When developing products, features, and enhancements, you have to have your customers’ best interests at heart. “We’re not just creating software,” speaker Jeff Patton said. “We’re changing the world.” You need to better understand the people you’re building things for, and the only way to do that is to spend more time with them.
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BSC West 2015 Keynote: Better Thinking for Better Software: Thinking Critically about Software Development Software developer Laurent Bossavit delivered the second keynote presentation, about why we need to think more critically about software development. He began his presentation by saying his intention was to make you question what you know—or what you think you know.
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Always Read the Label: Getting the Most from Your Tools It is possible to find a new, innovative use for a tool, but it’s much more likely that you’ll do better using the tool in the way its creators intended. And whenever you reach for a tool, check that it’s actually going to help solve the challenge you’re facing. This article explains why first and foremost, conversation is more important than a shiny new tool.
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Guide Your Agile Development with Traceable Tests Testing professionals who are learning about agile often want to know how they can provide traceability among automated tests, features, and bugs and report on their testing progress. Here, Lisa Crispin gives an example of how her previous team worked together to integrate testing with coding and helped everyone see testing progress at a glance.
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Getting Started with Mob Programming Mob programming is a software development approach where the whole team works on the same thing at the same time, in the same space, and at the same computer. Collaborating like this can have great benefits for everyone involved. Here, Woody Zuill details some practices his team uses to make this collaboration work for them.
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How Women Can Help Build Better Agile Teams The IT industry is dominated by men. But you shouldn't hire more women just to lessen the gender gap. The ultimate goal is better teams, and it just so happens that hiring more women tends to help build better teams anyway. Companies should reexamine what traits they value in job candidates.
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Avoiding the Organizational Death Spiral The death spiral supersedes the death march in that the death march is a singular event, whereas the death spiral is systemic. It is the result of organizational dysfunction where teams march toward deadline after deadline without reflecting on or questioning if there is a better way to deliver software. There is! Take these positive steps.
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How Agile Is Growing as It Goes into Its Teenage Years Agile is growing up and is now officially a teenager. It has moved from being a somewhat rumbustious child with some overzealous followers and a skeptical management crowd to something that is generally accepted by the mainstream IT community and particular management. Has the agile community lost something? Are the founding members and early practitioners evolving the practice? Is this good? Well, the answers are yes, yes, and maybe.
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The Three Amigos Strategy of Developing User Stories Developing software correctly is a detail-oriented business. George Dinwiddie writes on how using the Three Amigos strategy can help you develop great user stories. Remember, the goal is to have the work done just in time for planning and development. It should be complete enough to avoid stoppages to build more understanding, but not so far in advance that the details get stale.
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