Gamification to Solve Real-World Challenges

[presentation]
by
Ram Srinivasan, inRhythm
Summary: 

What can we learn from Angry Birds, which has been downloaded more than one billion times? What makes games engaging and fun? What is the secret that motivates players to mastery, even when they fail 80 percent of the time? What if we could reverse-engineer the principles behind a...

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