Design & Code

Articles

Feature Injection: Part One

We are leaving the "last responsible moment" for a while. This month we start a discussion of Feature Injection, an analysis process based on real options and Kolb's circle of learning. The first episode ( of five ) introduces the "Information Arrival Processes.

StickyMinds Editorial's picture StickyMinds Editorial
What Software Developers Can Learn from Their Cafeteria

Did you know that Starbucks sells a cup size called "short"? It's a small cup that is less expensive than the other cup sizes. They never mention it on their menu; you have to know it exists before you can order one. Why? By having a smaller, cheaper option, they give their budget-conscious customers an opportunity to pay for coffee rather than go without. This kind of thinking has important repercussions to software developers.

Clarke Ching's picture Clarke Ching
Refactoring Doesn’t Mean Rewrite

Peter Schuh writes that it is not a good thing that the use of the term refactoring has grown so common, which makes him cringe every time he hears a business person say the word. Refactoring is meant to be one skill of many that is second-nature to a journeyman programmer.

Peter Schuh
Configuring CruiseControl for Continuous Integration Builds

Michael Sayko introduces CruiseControl, which enables the implementing CI of Java applications. Using CruiseControl's build loop, dashboard, and build resultsJSP, Michael shows how any Java development team can receive added value through this open source tool.

Michael Sayko
table differentiate analysis results from design results How Early Interface Analysis Reduces Risk

Analyzing a project's interface requirements often starts late and focuses--sometimes exclusively—on creating a snazzy user interface. But failing to conduct interface analysis in a early increases the risk of project delays, overruns, and even failure. In this column, Mary Gorman makes the case for investing in interface analysis by explaining what it is and how it reduces the risk in software projects.

Mary Gorman's picture Mary Gorman
Why You Need to Be Specific about Agile Practice Adoption

Amr Elssamadisy presents one way to share our knowledge that is more specific than full methodologies and processes, more general than war stories, and will help new agile adopters get beyond the mantra "It depends!"

Amr Elssamadisy's picture Amr Elssamadisy
Tool Integration In Distributed Agile Development

This article provides an overview of various tools, integration strategies and their benefits in agile environments. These tools would come in handy in implementing key agile practices like daily builds, refactoring, continuous integration and test driven development.

Venkatesh Krishnamurthy's picture Venkatesh Krishnamurthy
Using Mocks to Verify Interactions

In the March 2006 issue of Better Software magazine, Dan North began a discussion of the evolution of behavior-driven development from test-driven development. Here, North continues the conversation with closer look at "mocks," utility classes that, for testing purposes, pretend to be some component or service with which your object will interact.

Dan North's picture Dan North
Agile Processes: Making Metrics Simple

IT organizations and, in particular, application development departments, are increasingly under pressure to provide performance and compliance metrics to justify annual spend. Unfortunately, many metrics campaigns collapse under their own weight. 

StickyMinds Editorial's picture StickyMinds Editorial
Structure Marking

Structure marking is a programming technique that defends data against damage, especially from software bugs. It adds flags to data structures and checks them at each use to detect damaged data immediately.

Tom Van Vleck

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