The Latest

Playing Games to Improve Software[magazine]

You may not have heard about gamification, but instructional designers are now using game principles to help with retention of learned material in many forms of training. Ross Smith and Rajini Padmanaban believe that developers' UX and app design can benefit from gamification.

Ross Smith's picture Ross Smith Rajini Padmanaban
What Improv Can Teach You about Agile Success[article]

In both improv and agile, there is a tight-knit community where everyone can explore possibilities and feel free to innovate. Without that community, there can be no trust or collaboration. Travis Klinker tells you how success in both improv and agile means exemplifying transparency, adaptability, and unity.

Travis Klinker's picture Travis Klinker
How to Assess and Improve DevOps[magazine]

DevOps can take substantial effort to successfully implement, according to Bob Aiello and Leslie Sachs. By understanding existing development and deployment practices, you'll be able to properly assess the best steps to transition to an outstanding DevOps environment.

Bob Aiello's picture Bob Aiello Leslie Sachs
The Effect of Time on Value in Your Agile Projects[article]

Using effort estimates as the only criteria for deciding whether work is undertaken could be leaving money on the table. Considering value—in particular, the effect of time on value, as in whether there is a cost of delay—makes for more intelligent conversations and better decisions.

Allan Kelly's picture Allan Kelly
People Should Think and Machines Should Test[magazine]

Testers often develop programmatic tests that mimic manual test conditions. Harry Robinson and Doug Szabo use real programming examples to show how the computer can provide better test coverage than the test author conceived.

Harry Robinson's picture Harry Robinson Doug Szabo

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