Business Storytelling in an Agile Context Storytelling in business is about sharing the context—explaining different aspects of the same information through different perspectives, such as the customer’s wishes or various internal department needs. The more each person shares their point of view, the more the knowledge deepens, which provides a solid story in a business context. Here's how storytelling can help your agile team. |
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Fitting Accessibility Testing into Agile Development The concept of accessibility has been around for more than twenty years, yet it’s only recently that more companies have started including it in their development efforts. Developers and testers are recognizing the advantages of incorporating accessibility techniques into their processes. Here are some of these methods specific to agile software development, including a handy checklist. |
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Virtual Agile Games to Strengthen Distributed Teams While many games and related materials have been created for collocated team-building activities, there is a need for more of these artifacts in virtual form to support distributed teams. These three authors developed a set of virtual agile games that can be downloaded and played remotely, for team-building with newly created teams or as a fun activity with established teams. |
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6 Steps for Succeeding with Test Automation in Agile Lots of test automation efforts in agile software development fail, or at least do not maximize their potential. This article looks at two main reasons test automation may not live up to the expectations that testers and other stakeholders in the agile development process have, then outlines six steps to avoid falling into these traps. Here's how to succeed with test automation in an agile environment. |
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How to Get Value from Measuring Agile Team Health Metrics One common metric in agile measures team health or team happiness, but creating a way to measure this that is valued by the team is not an easy task. It’s having clarity on the reason you’re measuring these metrics and who benefits from it that gives you real value. Here are some ways you can measure this elusive quality, as well as how to make sure you're gaining useful information. |
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5 Ways to Tackle Mobile Development Problems Early with Scrum Using Scrum for mobile application development can be difficult due to various challenges inherent to building mobile applications. Environmental dependencies, platform limitations, service outages, ownership and access issues, and short sprints can all derail your agile development. Here are some tips for overcoming these five common mobile application development issues early by using Scrum. |
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The Agile Advantage for Last-Minute Changes Companies using heavyweight development processes manage change by limiting or locking down scope, but this has negative consequences for our products and our customers. Agile takes a different approach by recognizing the value of last-minute changes and making it inexpensive and straightforward to make changes to software, even late in the development cycle, using continuous integration. |
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Redefining the Project Manager Role in Scrum Scrum teams are meant to become self-sustaining, so it’s natural for project managers to wonder how they will fit into this new environment. But they still have important skills. Their new role may—and probably will—look different from the traditional project manager role they’ve been used to, but there are still plenty of opportunities to provide real value to their new Scrum team. |
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For Distributed Agile Teams, It’s Not All about the Tools Many managers and distributed team members think that if they just had the right tools, they could make some agile approach work. Maybe, but tools only enhance the work of a collaborative agile team. Before you select tools, make sure you have people who can work together and have enough skills and capabilities for your distributed team. Tools do not make the team; they support the team. |
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Build Just Enough of a Feature with ATDD Developers have a tendency to overbuild their code. This is frequently due to not knowing exactly when they're done and not knowing how robust a feature needs to be. Acceptance test-driven development (ATDD) is a great way to avoid this practice because when the acceptance test passes, the developer knows they're done building that particular feature. |
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