Better Software Articles
Many new products being developed require the contribution of artists and other such "creatives," but artists often view the creative process as an organic thing that cannot be analyzed, dissected, or reduced to a set of defined practices without killing it. This article explores barriers such as these to the introduction of agile methods and how these barriers can be overcome.
A series of dining mishaps leads Lee to reflect on why mistakes happen in spite of well-defined requirements.
Children can teach us some extremely profound things--often when we least expect it. Jennitta Andrea shares sage advice about project retrospectives that she learned while perusing the well-known children's stories on her daughter's bookshelf. These insights will help improve the way you plan, facilitate, and participate in project retrospectives.
A letter from the Better Software magazine editor.
Testers and developers can be friends. In fact, on teams working at a breakneck pace to deliver software, they must be friendly enough to rely on each other. However, there are a few sure-fire ways to ruin that relationship before it begins—and potentially make testing both irrelevant and unwelcome. Marlena Compton lists seven such ways here, along with suggestions for avoiding disaster.
Communities are sprouting up all over the world to provide an outlet for those who want to create new things and hack existing ones. In this article, Jonathan Speicher writes about one such group, HackPittsburgh, some of the projects he’s worked on, and the value the maker movement brings to those who work in the software industry.
Java Virtual Machine has become a successful platform for applications written in many languages, not just Java. Alternatives like JRuby, Scala, Clojure, and Groovy can be more concise and offer new ways to approach problems.
Many professionals in the software industry chose to pursue software to avoid business schools and MBAs. In this article, Payson explains that some of that "Business BS" can be useful both tactically and strategically to software project managers.
Charles Goodhart stated: "Any observed statistical regularity will tend to collapse once pressure is placed upon it for control purposes." In other words, "When a measure becomes a target, it ceases to be a good measure."
In part one of our Learning for Agile Testers series, we addressed general "thinking" skills that go beyond technical competence and how learning these enhances the value you contribute. In part two, we discuss some specific technical skills that benefit testers and how to acquire them.