Articles

Hand holding up a small globe 3 Ways Distributed Design Teams Can Stay Agile

Having a design team an ocean away presents some challenges, including misunderstandings that often result from cultural and linguistic differences, occasional time zone conflicts, and difficulty always keeping everyone in the loop regarding decisions that are being made. How do we combat those challenges? Here are three strategies that can help keep your distributed design team on track.

Ekaterina Kudievskaia
Diagram showing how continuous engineering is part of continuous planning and delivery Focus on Agile Engineering Methods in Your Digital Transformation

Organizations undergoing a digital transformation must adopt new and meaningful ways of working. For a successful transformation, in addition to agile processes, teams must also leverage agile engineering techniques and models. Continuous focus on agile engineering principles will provide a solid ground for teams to enhance their agility and deliver better software, faster.

Uday Varma
Gardening photo by Benjamin Combs Find Your Metaphor for Agile Software Design

How you think about software design can have a big impact on how effective you are when you do it. All of us have different criteria for success, and some of them aren’t even conscious. We have to figure out what resonates for us so that we make the right choices, and we can get a clue about the right choices for us by looking at the metaphors we use when we talk about software.

David Bernstein
Stacked rocks: work not done The Art of Maximizing Work Not Done

One of the twelve principles behind the Agile Manifesto is “Simplicity—the art of maximizing the amount of work not done—is essential.” Why is this principle called an art, while the others aren’t? And why should we maximize the amount of work "not" done? This article analyzes the importance of simplicity in agile projects.

Ledalla Madhavi

Better Software Magazine Articles

Cross Platform Development 10 Lessons Learned in Cross-Platform Development

Building an app for a single platform is difficult, but designing, implementing, and testing an app targeting multiple operating system platforms can be next to impossible. The secret balances upfront design with customer feedback.

Dewey Hou
Failed system update Reducing the Risk of Failed System Updates

As software applications become more powerful and complex, users are demanding seamless and automatic updates. There is nothing worse than a “bricked system” after a failed update. The selection of a reliable file system is a vital component of the software update process.

Thom Denholm
Seven Guidelines for a Great Web API

Web APIs have opened up a brave new world for app collaboration. James Higginbotham presents a series of guidelines that every programmer should consider in the design and implementation of a great API developer experience.

James Higginbotham
Incorporating User Experience into Early Agile Cycles

Chris Nodder explores the emerging need to focus on a software app's user experience. It doesn’t have to cost a fortune to perform some basic user experience analysis as long as it is done early and tested throughout a project’s lifecycle.

Chris Nodder

Interviews

Alon Girmonsky discusses agile testing Testing in the Agile Age: An Interview with Alon Girmonsky
Podcast

In this interview, BlazeMeter founder and CEO, Alon Girmonsky, digs into why modern businesses must adopt agile methodologies. He talks about the advantages agile has over waterfall as well as how shorter iteration windows within the testing process affect manual hand-offs.

Josiah Renaudin
Jeff Morgan discusses the evolution of agile Agile's Dilution and Evolution: An Interview with Jeff Morgan
Podcast

In this interview, LeanDog cofounder Jeff Morgan talks about both the current state of agile and how we can shape its future. He digs into the different ways that people are watering it down, as well as the possibility for some other methodology to break out in the near future.

Josiah Renaudin
Joe Townsend talks about configuration management How Configuration Management Is Changing: An Interview with Joe Townsend
Video

Joe Townsend has been working in the configuration management field for fifteen years and is a regular contributor to CMCrossroads. In this interview, Joe discusses how configuration management has changed over the years, the trouble with tools, and trends in IT.

Jonathan Vanian
Joe Justice inventor of the Extreme Manufacturing project management method For Maximum Awesome: An Interview with Joe Justice
Video

Joe Justice is a consultant at Scrum Inc. and inventor of the Extreme Manufacturing project management method. He also is the founder of Team WIKISPEED, an all-Scrum volunteer-based, "green” automotive prototyping company.

Cameron Philipp-Edmonds

Conference Presentations

STARWEST 2018 Testing Imprecise Requirements
Slideshow

Articles on abc.net and elsewhere reported that Volvo has recently discovered a non-traditional requirement: Any self-driving vehicle approved for use outside Australian cities must recognize kangaroos on or near the roadway and take proper actions. The kangaroo’s bounce confused the large animal detector! In this session, industry expert David Gelperin shares a new perspective on the value of imprecise requirements and explores the nature of testing them. Excess precision may hamper the development of optimal solutions by excluding effective designs. Imprecise statements reduce the risk of excess precision and signal the need for analysis to understand their deeper meaning. Intentionally imprecise requirements entail a mixture of research and development and are a valuable supplement to traditional requirements.

David Gelperin
STARWEST 2018 What's an API and How Do I Test It?
Slideshow

API-based applications have become ubiquitous in the past few years. Yet many of us still really don't know what an API is from the inside out. Moreover, many of us don't know much about how to comprehensively test them! Join Paul Merrill to learn what everyone is doing and talking about, related to APIs: microservices, REST, endpoints, requests, request methods, and responses. Paul demonstrates four free tools you can use to directly interact with a simple API: curl, the browser, Postman, and Java (with Rest Assured). Learn techniques for testing APIs at the service level and how to test APIs faster with greater coverage and quicker test automation. Walk away with an understanding of what JSON is, how APIs use JSON, and how to go about verifying that it is correct. With new knowledge and skills, you’ll do a better testing job and give more valuable feedback to the API designers and developers.

Paul Merrill
Agile Dev West 2018, Better Software West 2018, DevOps West 2018 Stop Guessing and Validate What Your Customers Want
Slideshow

In agile, everything we do is an experiment. Product development is no different. We think we know what the customer wants, and the customer thinks they know what they want, but it turns out we're all wrong! To get to validated discoveries about our features, we must understand how to write a better hypothesis for our development experiments. This session focuses on challenging the mindset that we are validating options during our experiments. Natalie Warnert will show you how to eliminate options that don't work with data and feedback by looking at your product hypotheses as tests that cannot be proven. This way of testing your product design preserves options and helps to eliminate choosing the wrong thing because of your confirmation and customer biases. Natalie will present key metrics you can use to help guide your experiments and practical ways to look at your ideas as something to test, rather than validate.

Natalie Warnert
Agile Dev West 2018, Better Software West 2018, DevOps West 2018 When Continuous Improvement Feels Like Constantly Failing – An Introduction to Design Thinking
Slideshow

Do your Retrospectives feel like a repeat of the last one? Are they moan and groan sessions? Want to try something new to give your team a boost? When design principles are applied to strategy and innovation, the success rate for innovation dramatically improves. Great design has that “wow” factor that makes products more desirable and services more appealing to users. Why not try using known design principles during your retrospectives to get that "wow" factor for your teams! In this session Catherine Louis will provide a Design Thinking overview. You’ll roll up your sleeves up and try it. You will learn how to Empathize with your team's issues, how to Define a point of view, construct a challenge, Ideate towards Prototyping and Test a retrospective solution. We will move from problem space to prototyping in one super-duper hands-on Design Thinking retro session.

Catherine Louis

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