Reality-Driven Testing in Agile Projects

[presentation]
by
Robert Sabourin
Summary: 

Many agile teams rework previously deployed stories, even after plenty of in-sprint testing. Even well-groomed, refined stories, framed with typical, alternate, and error scenarios and gracefully described in well-formed Gherkin, continue to encounter all sorts of bugs. Software engineering consultant Rob Sabourin sees rework in over 20 percent of deployed stories, but he can show you how agile teams can drive rework down dramatically, often achieving near-zero rework after a story is done. Rob teaches teams to identify and implement relevant testing activities above and beyond those derived from well-formed requirements. He seeks out testing ideas relevant to what is really being changed in the technological solution, finds ideas based on what the user actually does in the workplace, and discovers rich test ideas based on the target environments. You will learn many excellent strategies to identify, prioritize, and implement reality-driven testing so you can ferret out important bugs that really matter, eliminating the need for downstream rework.

About the Presenter

Rob Sabourin has more than thirty-five years of management experience leading teams of software development professionals. A highly-respected member of the software engineering community, Rob has managed, trained, mentored, and coached hundreds of top professionals in the field. He frequently speaks at conferences and writes on software engineering, SQA, testing, management, and internationalization. Rob authored I am a Bug! , the popular software testing children's book; works as an adjunct professor of software engineering at McGill University; and serves as the principal consultant (and president/janitor) of AmiBug.Com, Inc. Contact Rob at [email protected].

 

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