Conference Presentations

Seven Things a Tester Should Know
Video

Microsoft Visual Studio Test Professional is a comprehensive software testing solution targeted at software testing practitioners. In this session you will be introduced to the powerful tools and capabilities of the solution in addressing the demands of full lifecycle software testing...

Theresa Lanowitz and Charles Sterling, Microsoft
Cause-Effect Graphing: Rigorous Test Case Design
Slideshow

A tester’s toolbox today contains a number of test case design techniques—classification trees, pairwise testing, design of experiments-based methods, and combinatorial testing. Each of these methods is supported by automated tools.

Gary Mogyorodi, Software Testing Services
Using Mindmaps to Develop a Test Strategy
Slideshow

Your test strategy is the design behind your plan—the set of big-picture ideas that embodies the overarching direction of your test effort. It captures the stakeholders’ values that will inspire, influence, and ultimately drive your testing.

Fiona Charles, Quality Intelligence
Flintstones or Jetsons? Jump Start Your Virtual Test Lab
Slideshow

The power of virtualization has made it easy and inexpensive to create multiple environments for testing. How you implement your virtualization strategy can boost not only the savings on physical gear and availability of test environments but also your testing productivity. 

David Silk, Verisign, Inc.
The Test Coverage Outline: Your Testing Road Map
Slideshow

To assist in risk analysis, prioritization of testing, and test reporting (telling your testing story), you need a thorough Test Coverage Outline (TCO)—a road map of your proposed testing activities. By creating a TCO, you can prepare for testing without having to create a giant pile of...

Paul Holland, Testing Thoughts
Mobile Testing Methodologies: Trends, Successes, and Pitfalls
Slideshow

In today's dynamic mobile marketplace—where new handsets and mobile operating systems are released every day—your ability to deal with these changes which impact your mobile product is vital. The mobile application lifecycle today must be short; must be of great quality; cover...

Eran Kinsbruner
Testing the Requirements of Collaboration: An Interview with Jeff "Cheezy" Morgan

Jeff "Cheezy" Morgan informed us in this interview that collaboration is king, and we should end the separation of development and testing, while putting everything under a single development umbrella. Jeff also looks beyond the benefits of collaboration and TDD and takes some stabs at the future.

Noel Wurst's picture Noel Wurst
Agile Testing through Gaming: An Interview with Nate Oster

Nate Oster is giving two sessions at the upcoming STARCANADA 2013 that deal with empowering developers and testers through acceptance test-driven development. Oster's experience as an agile player-coach and working with test-first practices are detailed in this terrific interview.

Noel Wurst's picture Noel Wurst
Breaking the Testing Norms: An Interview with Fiona Charles
Video
We had the chance to sit down with Fiona Charles ahead of her session titled "Using Mindmaps to Develop a Test Strategy" that she'll be giving on April 11 at STARCANADA. Fiona shares with us some of the ways that mindmaps are able to break up the monotony and help create an organized strategy.
Noel Wurst's picture Noel Wurst
Software Testing Is a Game

Skilled testing—an important part of creating valuable technology—is under attack. We need to rethink the problem, analyze why people resist testing, and create approaches to make it more engaging. Gamification provides one model to help us improve our approach.

Jonathan Kohl's picture Jonathan Kohl

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